Notes from Guillaume
At the SID Mobile Displays Conference* in San Diego I gave a presentation on how multi-touch technology can help close the gap between smart phones and mobile computers. I told my audience – planners, designers and engineers of small displays for electronics products – that the real challenge is to develop user interfaces for mobile computers that are:
- worker- and user-friendly;
- productive and entertaining;
- efficient and intuitive;
- playable and playful; and
- handy and appealing.
Multi-touch opens up a wide field of possibilities if it leverages the user’s capacity to split tasks between the two hands. To enable this, touch-panels must allow true unlimited multi-touch, with accurate coordinates of each contact point; be able to detect fingers and styli; and offer uncompromised performance – a resolution as high as 0.2 millimeters and a time response as fast as 10 milliseconds.
Two-handed manipulation greatly improves overall efficiency and playfulness, and combining finger and stylus input makes for a richer user experience – even on a small display. In my presentation, I demonstrated this with Stantum’s existing multi-touch technology – showing the thumb of the hand with the device activating menus and options, while the dominant hand performed the main operations with stylus or fingertips.
Beyond the Pinch Gesture - Introducing the next generation of Multi- Touch Interfaces for mobile applications.
| This short video clip discloses some innovative and greatly intuitive two-hand interaction techniques. It demonstrates however playful user experience on mobile devices can be when multi-touch and stylus input are combined together. Here, the thumb of the hand which handles the device activates menus and options while the dominent hand performs the main operations with stylus or finger tips. |
Chinese Handwriting Demo |
This video combines P-Matrix™ Multi-touch technology with VisionObject MyScript™ OCR algorithm to deliver best-in-class handwriting recognition.


